Thieves' Guild

Faction Type: Criminal Network / Information Brokers
Alignment/Outlook: Pragmatic, profit-driven, selectively loyal
Symbol/Colors: None confirmed; operates quietly through dead-drops and informal signals


Overview

The Thieves’ Guild is an underground network operating throughout the region, specializing in information brokering, smuggling, and covert communication. Their structure is decentralized—members rely on hidden drop points, coded notes, and trusted intermediary contacts.

To the party, the Guild serves primarily as a discreet intelligence network, accessed through Nelvax’s personal connections.


History

No historical information has been provided in-character.
What the party does know:


Goals & Motivations


Notable Figures

Unnamed Guild Contacts


Relationships

Allies

Rivals/Enemies

Party Connection

The Guild’s primary involvement with the party arises from Nelvax’s use of them as a private investigation arm, allowing the group to gather information discreetly without exposure.


Notable Moments

Session 12Nelvax Initiates an Investigation into Twill

Prior Sessions


Current Status